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Fighter Class Details | Adv. Armor Training | Adv. Weapon Training | Weapon Groups | Archetypes

Airborne Ambusher

Source Advanced Race Guide pg. 201
Driven by suspicion and hatred, strix doggedly guard their territories, making deadly use of their flight. Using swift strikes from above, strix plummet onto their foes with lethal force.

Weapon and Armor Proficiency: An airborne ambusher is not proficient with heavy armor or tower shields.

Class Skills: An airborne ambusher adds Fly to his list of class skills and removes Climb from his list of class skills.

Combat Flyer (Ex): At 2nd level, an airborne ambusher may use his fighter bonus feats to select Flyby Attack and Hover. This replaces bravery.

Aerobatics (Ex): At 5th level, an airborne ambusher may make a Fly check instead of an Acrobatics check to move through a threatened area or an enemy’s space. This replaces weapon training 1.

Flying Dodger (Ex): At 9th level, when an airborne ambusher flies at least half its fly speed on its turn, it gains a +1 dodge bonus to AC for 1 round. This bonus increases to +2 at 11th level and +4 at 17th level. This ability replaces weapon training 2.

Plummeting Charge (Ex): At 13th level, if an airborne ambusher flies at least half its fly speed as part of a charge, it gains a +2 racial bonus on the attack roll (in addition to the normal charge bonus) and a +4 bonus on its critical confirmation roll. These bonuses improve to +4 and +6 at 17th level. This replaces weapon training 3 and 4.